AMUSEMENT magazine

Magazines / AMUSEMENT magazine

AMUSEMENT is the first lifestyle magazine of the digital generation. Since digital is transforming our culture pixel by pixel, AMUSEMENT hits “Like” and decrypts the challenges of a world of 0 and 1. Games (video), Design (communicating), music (playable), cinema (interactive), literature (clickable), graphics (vector) or art (digital): all the creative fields now have a dose of digital. And so do we.

Personalities such as science fiction author William Gibson, creator of The Sims, Will Wright or the futurist with the 100 patents, Jacques Fresco have explored this new world in our pages. AMUSEMENT thinks (different) but also has fun, inviting artists to share their digital life, including Phoenix, Michel Gondry or Santigold. With the observation: even the worst anti-techno lives somewhere in the digital matrix.

These contents are formatted in an aesthetic approach that explodes the codes of the technological press. “Level-up!”: Fashion photographers always-on, advertisers, illustrators and set designers: AMUSEMENT invites a generation of digital-natives creatives to speak up in its pages. The result is an ultra-contemporary mix with two options: images capturing the immateriality of our time or sanctifying the technological totems surrounding us.

“AMUSEMENT” or the pleasure of acting somewhere else than in the real world, the satisfaction to witness the creation of worlds in the making … or the euphoria of being among those already living there. START.

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  • Since its first issue, AMUSEMENT has worked with contributors coming from The New York Times, The Observer, Wired, Vanity Fair, The Guardian, Vogue, Technikart, ArtPress, Le Monde, Les Inrockuptibles…
  • AMUSEMENT has been featured in the following publications:

Le Monde 
“An attractive result”

Libération 
“The magazine, first published a year ago, succeeded in finding its marks, and managed to balance leading articles, surprising photo shoots, and unconventional subjects”

Technikart
“Vanity Fair, now on icy paper and for gamers”

Challenge(s) 
“An upscale magazine for adult players. [...] AMUSEMENT revolutionizes the video game press”

A Nous Paris 
“A considerable bet [...] Video game and Numerical Culture seen as a trend journal”

Micro Hebdo 
“Original and unseen”

Le Figaro 
“Speaking differently of video game”

Le Nouvel Obs 
“The first lifestyle magazine dedicated to numerical life”

L’expansion
“A true magazine-object”

Stratégie
“Not for small players”

20 Minutes 
“Vogue, dipped into a soup of nerd”

Les Inrocks 
“An upscale and erudite quarterly [...] An ambitious quarterly”

The Daily Telegraph 
“The future of the press ?”

  • In addition to the magazine, AMUSEMENT comes as AMSMNT (creative contents agency), the AMUSEMENT creative store at the Gaîté lyrique (to live IRL the experiences featured in the magazine) and on amusement.net, to keep in touch with unreality.